big ideas

Career Ready Kindergarten

Career Ready Kindergarten

There is a growing misconception that giving a child the best start in life means unlocking their academic potential as early as possible. Increasingly, kindergartens are sacrificing playtime for greater academic seat time in pursuit of distant future rewards. Career ready kindergarten has arrived.

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Game Design, Classroom Design, and the Faux Use of Gamification

Game Design, Classroom Design, and the Faux Use of Gamification

“Gamification” is a popular buzzword — whether it be corporations wanting users to excitedly spend money or educators motivating students through extrinsic rewards. Consistently, well-meaning educators are seeking gamification to encourage students to meet their standards.

I’ve written about the issues with gamification and whether or not it’s good pedagogy (I don’t believe it is in its widely used state.) However, that does not mean game design has no place in the classroom.

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To Have, Not Be Had

To Have, Not Be Had

My aspiration is to be iterative and creative, working to empower the individual while ensuring that whatever we cook up aligns “true” to the progressive framework THS has in place. Which brings me to the thrust of what I wanted to speak to in this post: Robert Kegan’s developmental theory and its potential relevance to the crazy world of the college search and selection process.

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Death to the Acronym

Death to the Acronym

Educators love acronyms. It’s the key to successful empire in the professional industry; developing a simple phrase to communicate adjectives in a catchy way. But they mean absolutely nothing.

It’s about time that educators stop embracing acronyms and roll their eyes at its use. It’s short-handed drivel that garners universal attachment no matter what you’re doing:

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It’s time to stop using Kahoot as a whole class review tool.

It’s time to stop using Kahoot as a whole class review tool.

Kahoot is many educators’ fan favorite. The flashy graphics and fluid design make learning “fun.” It’s way better than putting a Powerpoint up and asking multiple choice questions. I’ve used Kahoot and similar programs in the classroom, often believing they were engaging review tools. Many students are excited to play Kahoot — after all, it’s breaking the monotony of the standard school day. But as I’ve reflected and analyzed Kahoot, I’ve seen what it really is: a trivia machine.

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Data: A New Conversation

Data: A New Conversation

As a jaded educator, when I hear data, standardization, testing — anything in this tone — I am dismayed and assume the worst. And if we were to measure students in another way — say creatively or by their leadership qualities — wouldn’t this be too subjective to gauge?

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Neo-Progressivism

Neo-Progressivism

There is a worrying array of progressive products that diminish meaningful inquiry. Instead of embracing a radical change that disrupts the status quo, educators turn to relatively easy-to-implement products that take traditional ideas but “make them fun” using relatively forward-thinking ideas.

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